The Phantoms cannot shoot Phantom Mines while Necroplasm is charging.If the clone has been killed, Necroplasm charges 4 times instead, and its charges are much faster.While glowing, the clone positions itself on the other side of Necroplasm and charges up to 3 times in tandem with Necroplasm.Additionally, it fires a spread of 6 Shots every 7 seconds. Necroplasm moves significantly faster and deals even more contact damage.The chains reappear and the hooks no longer shoot projectiles. Necroplasm's hooks move slower and less often.Both the Clone and the Phantoms can be killed however, killing the clone will increase Necroplasm's aggression.The clone behaves similar to Necroplasm, staying within the hooks and alternating with Necroplasm in chasing the player, while the Phantoms orbit Necroplasm and occasionally fire Phantom Mines that gradually accelerate over time. Upon entering Phase 3, Necroplasm summons a clone of itself, as well as 3 Phantoms.Transforms into Necroplasm at 20% / 35% / 50% / 60% health.
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